Funk Dolphin

The Dolphin Memories project , promoted by the UFRJ Technology Park in partnership with the School of Fine Arts, is a tribute the Federal University of Rio de Janeiro to the city of Rio de Janeiro . The Memories of the Dolphin is part of the official calendar of commemoration of the 450th anniversary of the city . From 28 March to 30 May 2015 , will be spread throughout the university campus 45 porpoises sculptures , made of fiberglass from Naval Engineering Laboratory specialists from UFRJ, and painted by artists , teachers and students of the institution.

Me and my college Aline Courie have designed this funk dolphin that let users play infinite combinations of funk tunes using a joystick and some buttons. One of the buttons plays also dolphin sounds.

Funk Carioca is part of our recent musical history . Its origins are related to the arrival of the American funk to Brazil in the 1970s, which began absorbed. DJs and MCs Rio began to develop its own identity ( mixing the Miami Bass, drum machines , powerful bass lines and lyrics about life in the suburbs or two-way ) . Today the Funk Carioca is cultural heritage of Rio de Janeiro .

Here some news about the project:

Veja Rio

Agência Brasil

Jornal do Brasil

Prefeitura UFRJ

Shafaqna

Rede Mundo

Diário de Pernambuco

Vermelho

ORM News 

Contacto Latino

Farol Comunitário

Ibero América

 GCN

SoundVision

This controller reads audio from an audio source like an ipod, and switches 10 relays on and off which can control 10 AC 110v 0r 220V devices.

It also controls the color of the LEDs of two neo Pixels stripes.

The Arduino inside can be programmed to achieve different illumination effects that follow the evolution of the sound wave received.

This piece was conceived and built together with MeWe and Heloisa Telles.

It was presented during the Kolor Party in SuperUber  headquarters in Rio de Janeiro.

Sound Shoes

Sound shoes is a system that reproduces sounds of certain materials when trampled on. These shoes were created to play sounds of glass, snow, sand and other textures.

This project was selected and developed for Madrid Pocesses 2007 together with Marina Kosovski.

 

XMotion

XMotion is a system that enables a performer to design and control in real-time the graphics that are projected onto the background while they are performing.

The system captures the positions of the markers the performer is wearing using a camera sensitive to infrared light (IR). It then extracts the parameters from the video images; position, speed, curvature, etc. of the paths captured for each marker. Then it links a Finite State Machine (FSM) to each marker.

Each state of the FSM is characterized by a graphical behavior that will determine how the drawing parameters are affected for the captured curve parameters. The states transitions (which determines the drawing behaviors) will be projected in accordance with the curve parameters (i.e. for example: Speed x > 0.7 pixels/frame).

The performer can design the FSMs for the markers, as well as control the drawing state while performing.

For more information, check the wiki XMotion.