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Tiles overlap independently on the placement order when Tilemap cell's d...
To reproduce: 1. Open attached project ("TilePaletteShenanigans") 2. Select three tiles in Tile Palette window 3. Move the brush alo... Read more
RaycastHit2D provides slightly incorrect centroid and distance values wh...
Steps to reproduce: 1. Open attached project "Physics Test.zip" 2. Play the Scene1 3. Press "a" 4. Look at the Console, also select ... Read more
[LWRP] Objects not batched correctly. Batched as if they were static obj...
1. Download attached project 2. Open Assets/Scenes/Test 3. Move SceneView camera around scene 4. Move one of the quads around the sc... Read more
[ShaderGraph] Constant/Default port values on several nodes arent used i...
Offending nodes/ports: 1. Split node 2. Master Node Alpha Clip Could be more, just haven't found them yet Read more
Input doesn't reset to default values after disconecting gamepad
Steps to reproduce: 1. Download the attached project and open "debug" scene 2. Connect gamepad 3. Press trigger (or any other button... Read more
[Android] No warning when device support only Gles2, and Gles3 is the on...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles3 is the only Graphics API in the Player Settin... Read more
[Vulkan] Compute shader compilation failure with Vulkan + MSAA + Tex2DAr...
Adding Tex2DMSArray declarations and operations to a compute shader causes it to fail to compile for Vulkan only Steps: 1. Just imp... Read more
[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...
Steps to reproduce: 1. Download attached project 2. Build a "Debug" scene for UWP 3. Open Visual Studio solution and build an app 4.... Read more
Nameless deleted scene appears in build settings scene list when creatin...
Steps to reproduce: 1. Create a new project 2. Go to File>Build Settings... Expected results: Only SampleScene should be displayed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false